GameRadar has 19 cheats, tips, hints, unlockables, and FAQs for The Thing for PC.
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Being Watchful
Pay very close attention to your team. If you see
someone doing odd things, such as not shooting at
enemies when they appear, or moving rather far
away from you when your walking, be on alert as
this could be a sign of infection. However, do
not waste a Blood Test Kit on him to see if you
are correct. Just be on alert because they could
mutate at any second. This also goes for you as
well -- if your team sees you doing the same
things, they will question your trust and may
attack you.
Unlimited Flares
Highlight "Flare", enable it, but do not throw it
down. When it is low, press Left or Right and
highlight another object. Then, highlight "Flare"
again. It will have restarted and you will not
lose another one.
Blood Test Kits
Save Blood Test Kits for showing your team that
you are not infected to gain trust. Using them on
a team member is useless because they get
infected randomly, and usually break out within a
minute of infection.
Medi-Packs
Always try to keep medics alive because medical
packs can be few and far between. If you want
your medic to heal a member of the team, tell
your team to stay, then push your medic into the
wounded team member. If he is hurt enough, the
medic will heal him.
Saving Ammunition
Try not to give all your team members the same
weapon because your ammo will go quickly. A good
combination is you with a Shotgun or Machine gun,
your second man with the one you are not using,
then a Pistol. The rest depends on your
ammunition supply.
Helicopter Pilot And Whitley
Activate the "Enable game saves" code. When you
are in the helicopter fighting the end Boss,
press [Esc] and save the game. When you load it,
you will not be on the helicopter. Instead, you
will be behind all of the snowy mountains and see
Whitely and the helicopter pilot models stuck
together. At first you will not see yourself.
Press [First Person View] once (do not hold it).
You will now see your character in third person
view. You can separate Whitely and helicopter
pilot by shooting them. Unfortunately, you cannot
move.
Cheat Mode
Note: This procedure involves editing a registry
value; do not attempt this if you are not
familiar with working with your system registry,
as a mistake can cause serious problems with
Windows. Start Regedit and use
the "Registry/Export Registry File" menu option
to create a backup copy of your original
registry. Go to the following entry:
HKEY_LOCAL_MACHINE/Software/Computer
Artworks/TheThing/1.0
Create a string value by
selecting "Edit/New/String Value" menu option.
Name it one of the following "String Value" names
and press [Enter]. Right click on the "String
Value" name entry that you just created,
click "Modify" then type 1 at the "Value Data"
field and press [Enter] to activate that code.
Note: Replace 1 with a 0 to disable an activated
code. Exit and save the modified registry. Note:
Cheats will work after a new level is loaded --
loading a saved game will not activate them.
Effect Registry String Value
Unlimited health for player PlayerInvulnerable
Unlimited health NPCs NPCInvulnerable
All weapons FullWeaponEquip
Enable Game Saves
Note: This procedure involves editing a registry
value; do not attempt this if you are not
familiar with working with your system registry,
as a mistake can cause serious problems with
Windows. Start Regedit and use
the "Registry/Export Registry File" menu option
to create a backup copy of your original
registry. Go to the following entry:
HKEY_LOCAL_MACHINE/Software/Computer
Artworks/TheThing/1.0
Create a string value by
selecting "Edit/New/String Value" menu option.
Name it DoInGameLoadSave and press [Enter]. Right
click on the "DoInGameLoadSave" entry,
click "Modify" then type 1 at the "Value Data"
field and press [Enter]. Exit and save the
modified registry. "Load Game" and "Save Game"
selections will now appear in the options menu
when you press [Esc] during game play. Note: Do
not use "Load Game" option in that menu, as it
does not work properly (go back to the main menu
instead); however the save option works as
expected. The saved game name will be
called "TestGameName".
